Esports Entertainment Group Announces Pricing of $15 Million Public Offering of Common Stock and Warrants

Esports Entertainment Group, Inc. (NASDAQ: GMBL) (NASDAQ: GMBLW) (or the “Company”) today announced the pricing of its previously announced underwritten public offering of 15,000,000 shares of common stock and accompanying warrants to purchase 15,000,000 shares of common stock. Each share of common stock is being sold together with one common warrant at a combined effective offering price of $1.00. The common warrants will be immediately exercisable at a price of $1.00 per share of common stock and will expire five years from the date of issuance. The shares of common stock and the accompanying common warrants can only be purchased together in the offering, but will be issued separately and will be immediately separable upon issuance. Esports Entertainment Group has granted the underwriters a 45-day option to purchase up to an additional 2,250,000 shares of common stock and/or additional warrants to purchase up to 2,250,000 shares of common stock.

Maxim Group LLC and Joseph Gunnar & Co., LLC are acting as book-running managers for the offering.

The gross proceeds of the offering are expected to be approximately $15.0 million before deducting underwriting discounts and commissions and estimated offering expenses. This offering is expected to close on or about March 2, 2022, subject to customary closing conditions. Esports Entertainment Group intends to use the net proceeds from this offering for working capital and to repay a portion of its outstanding senior convertible note.

A registration statement relating to these securities has been filed with the U.S. Securities and Exchange Commission (SEC) and became effective on February 5, 2021. The offering is being made only by means of a written prospectus and prospectus supplement that will form a part of the registration statement. A final prospectus supplement and the accompanying prospectus relating to the offering will be filed with the SEC and will be available on the SEC’s website at www.sec.gov. Alternatively, when available, electronic copies of the final prospectus supplement and the accompanying prospectus may be obtained from Maxim Group LLC, 300 Park Avenue, 16th Floor, New York, New York 10022, at (212) 895-3745.

This press release shall not constitute an offer to sell or a solicitation of an offer to buy, nor shall there be any sale of these securities in any state or jurisdiction in which such offer, solicitation or sale would be unlawful, prior to registration or qualification under the securities laws of any such state or jurisdiction.

About Esports Entertainment Group

Esports Entertainment Group is a full stack esports and online gambling company fueled by the growth of video-gaming and the ascendance of esports with new generations. Our mission is to help connect the world at large with the future of sports entertainment in unique and enriching ways that bring fans and gamers together. Esports Entertainment Group and its affiliates are well-poised to help fans and players to stay connected and involved with their favorite esports. From traditional sports partnerships with professional NFL/NHL/NBA/FIFA teams, community-focused tournaments in a wide range of esports, and boots-on-the-ground LAN cafes, EEG has influence over the full-spectrum of esports and gaming at all levels. The Company maintains offices in New Jersey, the UK and Malta. For more information visit www.esportsentertainmentgroup.com.

Forward-Looking Statements

The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Media Inquiries
brandon.apter@esportsentertainmentgroup.com
eeg@kcsa.com

Investor Relations Inquiries
Jeff@esportsentertainmentgroup.com

JCIR
Joseph Jaffoni, James Leahy, Norberto Aja
212-835-8500
gmbl@jcir.com

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Metatron Inc. Corporate Debt Restructuring and Launch of New Artificial Intelligence Applications Division

Metatron Inc. (OTC Pink: MRNJ), a mobile and web technology pioneer having developed over 2,000 apps on iTunes and Google Play, is pleased to announce the Company is presently working to restructure corporate debt obligations in addition to the Company officially launching an Artificial Intelligence Application Division within Metatron, Inc.

The Company is presently working in good faith with debt holders to consolidate, restructure and improve the Company’s debt obligations. The more favorable terms and consolidation will assist the Company to improve and streamline the Company’s balance sheet and financial reporting. Details of the restructuring will be announced upon final completion and execution.

Having years of success in the mobile and web technology sectors, the Company views Artificial Intelligence (AI) as the unbridled beast of future technology growth. The Global AI market size was valued at a mere $65 Billion in 2020. Growth projections put the compound annual growth rate at 38% through 2030 when the industry is expected to reach a whopping $1.58 Trillion according to Allied Market Research.

Demand for intelligence systems is forecasted to have tremendous growth, propelling the worldwide market for AI. North America dominated the AI market in 2020 and North America is expected to continue to dominate the industry in the coming years as high expenditures AI solutions are expected by both the government and public sectors.

Metatron is assembling the new division so that it may focus solely on AI solutions.  The team being assembled will be headed by a team headquartered here in the United States, coupled with programming experts around the globe. The Company has already formed a Division Launch Committee (DLC) and preliminary meetings with project managers in Europe include discussions on assembling programming teams throughout North American, Europe and India.

The Company looks forward to providing additional updates on the newly formed Artificial Intelligence Application Division in the days and weeks ahead. Metatron is fast tracking the launch of this new division as it seeks to gain a strong foothold within rapidly expanding industry. The Company expects to announce the development of its first AI product during the month of September.

Forward-Looking Statements: Any statements made in this press release which are not historical facts contain certain forward-looking statements, as such term is defined in the Private Litigation Reform Act of 1995, concerning potential developments affecting the business, prospects, financial condition and other aspects of the company to which this release pertains. These forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause our actual results of the specific items described in this release, and the company’s operations generally, to differ materially from what is projected in such forward-looking statements. Although such statements are based upon the best judgments of management of the company as of the date of this release, significant deviations in magnitude, timing and other factors may result from business risks and uncertainties including, without limitation, the company’s need for additional financing, which is not assured and which may result in dilution of shareholders, the company’s status as a small company with a limited operating history, dependence on third parties and the continuing popularity of the iOS operating system, general market and economic conditions, technical factors, receipt of revenues, and other factors, many of which are beyond the control of the company. Although we believe that the expectations reflected in the forward-looking statements are reasonable, we cannot guarantee future results, levels of activity, performance, or achievements. Moreover, neither we nor any other person assumes responsibility for the accuracy and completeness of such statements, and we disclaim any obligation to update information contained in any forward-looking statement.  Metatron does not grow, sell or distribute any substances that violate United States Law or the controlled substance act.

Contact:
ir@metatronapps.com

Marvion™️ Metaverse, Working Apes, and Digital Ownership Tokens took Hong Kong by storm at the Hong Kong Computer & Communications Festival (HKCCF) 2022

Bonanza Goldfields Corp. (OTC:BONZ) is pleased to announce that Marvion™️ was invited to be the metaverse partner in one of the largest and major exhibitions in Asia for computer communications and electronic products, the Hong Kong Computer & Communications Festival (“HKCCF”), that took place August 19, 2022 to August 22, 2022.

About HKCCF

The Hong Kong Computer and Communications Festival is an annual event organized by The Chamber of Hong Kong Computer Industry to showcase the latest technologies in the tech sector in Hong Kong. As one of Asia’s leading Technology Innovation Hubs, the primary objective of this year’s festival was to feature the metaverse and unravel its mystery.

To achieve this goal, HKCCF introduced live demonstrations of on-site virtual platforms, a virtual Ocean Park, an AI (Artificial Intelligence) x AR (Augmented Reality) service platform to experience 3D online entertainment, and more importantly, the debut of the Marvion Metaverse!

Patrons were able to explore the possibilities in the metaverse showcased at HKCCF,  shop for a wide array of the latest tech products and experience firsthand the latest tech trends. This year, more than 200 exhibitors participated in this festival, occupying about 600 booths, and an estimated 500,000 visitors attended, with many such visitors being able to witness the debut of the Marvion Metaverse. The conference expects that this year’s sales will be the same as last year, maintained at HK$330 million.

In line with the development of the Digital Transformation Zone, the festival organized a summit exploring Web 3.0 development. The summit themes were “Digital Transformation” and “Emerging Technologies” respectively. The conference invited industry elites to share their unique insights, jointly explored the challenges faced by local enterprises in the transformation and used various types of cases to explore the trend of the future.

Showcasing the Marvion™️ Web 5.0 to the Public 

Of the various tech groups showcased at HKCCF this year, XBE is one of the leading Web 5.0 application technology groups globally. Its main operations include helping companies, both new as well as long-established traditional industries, to become one of the first movers into the Web 5.0 space. On the other end of the spectrum, HKCCF also showcased Marvion™️, a success case in the media and entertainment industry notable for the successful deployment of Digital Ownership Token (“DOT”) technology.

In HKCCF this year, Marvion™️ joined forces with XBE to debut for the first time the “Marvion Metaverse” to the public.  Visitors were able to indulge themselves in the metaverse to play games and interact with other live players. 

In order for participants to take their experience with the Marvion Metaverse beyond the exhibition, participants were able to obtain a “WAPE” DOT (Digital Ownership Token), which had a global perpetual commercial copyright license to the Working Ape (WAPE) PFP (profile picture) embedded into the metadata of the DOT. In addition, visitors were also able to interact with Marvion™️’s virtual KOL (Key Opinion Leader) character.

Through their experience with the Marvion™️ Metaverse and the distribution of “WAPE” DOTs, Marvion™️ and XBE successfully attracted a growing Gen Z community and facilitated their reconnection with Hong Kong after a trying past few years.

Our Vice Chairman of Marvion™️, One of the Line-Up of Speakers

Julian So, Vice Chairman of Marvion™️ and a speaker for the Web 3.0 Summit in HKCC noted that “incubating new and mature companies into Web 5 powerhouses is the right path in this digital era as Gen Z’ers are poised to be the single largest group of consumers worldwide and who will have a great impact on the world.”

Commenting on Web 5 as a Service (5aas), Kevin Tan, CEO of Marvion™️ stated that “Marvion™️ aims to gradually build a community around 5aas by initially releasing a small collection of WAPE DOTs. Owners of a WAPE receive a global perpetual private and commercial license to the PFP, documented and embedded within the metadata of the DOT. The holders of these DOTs can commercialize these rights. Each WAPE DOT can be expanded into merchandise, animation, short films, and the applications are both wide and diverse. We remain committed to adopting and implementing Web 5.0 technologies in a responsible manner to disrupt consumers’ experiences in the metaverse, enhance efficiency and productivity, and ultimately improve people’s lives. The possibilities are limitless.”

“Millennials are members of the first youngest generation more interested in gathering experiences than acquiring more material possessions. Gen Z’ers are even more interested in authentic experiences beyond the product or the brand. We see the DOT as a powerful tool to be used in the development of these strategies. The Marvion™️ Working Ape project seeks to provide a solution to the current NFT market to work with the community that embraces technology and experience. The WAPE DOT offers real-world value to its holders”, says Ms. Marsella Cheng, PR director of Marvion™️. 

For more information on Marvion™️, please visit www.marvion.media.

About BONZ

Bonanza Goldfields Corporation is a Nevada holding company that through its subsidiaries are engaged in the media distribution business. Specifically, we provide authentication, valuation and certification (“AVC”) service, sale and purchase, hire purchase, financing, custody, security and exhibition (“CSE”) services to buyers of movie and music media through traditional channels as well as through leveraging blockchain technology through the creation of digital ownership tokens (“DOTs”)

The group is building an ecosystem and a metaverse for the media and entertainment industry that implements and adopts blockchain and NFT technologies, through mergers and acquisitions.

About Marvion™️

Marvion™️ is a metaverse technology company in the media and entertainment industry, focusing on movies, drama, animation, comics, music, and games that provide content and entertainment to adults and children alike. Although most media and entertainment content are digital in nature today, they exist in the real world as intangible assets, such as intellectual property, licenses and contractual rights, with intrinsic value.

Marvion™️ applies blockchain and NFT technologies as tools to disrupt and improve the existing media and entertainment industry and its current practices. The technology underpinning NFTs (non-fungible tokens) has multiple functional use cases, some of which have the power to transform our societies, and some of which may be subject to regulations. Marvion™️ uses NFT technology solely to create a legally-binding digital ownership token (DOT) to both tangible and intangible media and entertainment assets, which our analysis suggests would functionally fall outside any regulatory perimeter.

More Information about Marvion™️:

Website: marvion.media
Facebook: facebook.com/marvionmetaverse
Instagram: instagram.com/marvion.media
Twitter: twitter.com/marvion_media
LinkedIn: linkedin.com/company/marvion
Telegram: t.me/marvion_media

About Hybrid DOT (h-DOT)

A h-DOT is an integrated, best in class, digital ownership token (DOT) that contains a smart contract that can execute transactions and also contains the specific legal terms of the intellectual property ownership, license and/or rights. Each Hybrid DOT (h-DOT) contains the following:

  • A copy of the SPA for the purchase of the master license.
  • Evidence or warranty of ownership of the relevant intellectual property.
  • Ownership of the sub-license detailing the rights of the h-DOT holder.
  • Image/video/music or other file depending on what the asset is.

For media queries, please contact:

Ms Marsella Cheng
Director, PR
media@Coinllectibles.Art

SOURCE Bonanza Goldfields Corp.